Apparently, I have 19 followers or something and the majority of them aren't from my class. I'm writing this last blog as a sort of way to give context for what this blog is or well was for the past 2/3 years. So hi, I'm Hollie! I studied Games Design for 2 years and finished …
Category: Unit 1 – Visual Recording
Brainstorm ideas
-Game is about inventions by people -Main character changes wtih each invention, different level -Character uses invention to ocmplete the level -Final level would be like a recap of each level previous -The narrative is built on the background of each invention -Levels break up into time periods (Victorian, Caveman, Roman, Medevil)
Kieran’s group check list
Brainstorming session material (notes and shit) - Game script - Jak Treatment - Me Character research (Plot Device) - Jasmine Character art turnaround - Me Backstory - Jonny Game level map - Jonny Environment research - Jasmine Lucid chart - Jak Animatic (optional) Final Cinematic or Game level (optional) Voice over Storyboard
Types of dinosaurs
This research will be important for creating character concepts, learning the characteristics for the various species can lead to more unique designs that are accurate to the source (aka the dinosaur itself) Dinosaurs and distingished by the positioning of their pelvis. They were broken into Saurischia (forward facing pelvis) and Ornithischia (backward facing pelvis). I …
Professor Layton is depressed
Name: Hershel Layton Title: Professor Layton Age: 37 Game world: Changing World/ Ending world. He spends most of his adventure in england but has gone abroad briefly. Ethnicity/Race: British Complexion: Tanned Height: 4'9 Weight: N/A Eyes: dark dots Personality and demeanor: He is portrayed as a gentleman, very wise and Intelligent. Many who come across …
Kieran’s Game World task
Game_worlds_task
Film noir: Evaluation
My role was Art-director, editor and somewhat of a director in my group project, I was mostly responsible for the storyboards alongside our director(s). I do believe. I was slacking during the editing process mostly since only my partner could excess it and found myself just sitting there not being productive. I feel my partner …
Apple iOS development research
Apple iOS UI and general design are considered one of the best due to it's a simple and sleek design which is easy to use for anyone. The main guidelines for Apple iOS development in the design are Accessibility, Internationalism, Marketing, Accessories. Accessibility Apple products come standard with award-winning accessibility features that let people experience …
Material Design
"Material design" looks into the fundamentals of good design within technology. This looks at things such as Environment, Layout, Navigation, Colour, Typography, Sound and so much more. The image below is an example of good design for an app, with its simplistic and readable layout and bold colour choice. Layout: According to Material.io, your layout …
Contextual Art Magazine
Primary research Contextual Art Magazine